List of Magic Armor
The swiftfoots are a clan of orcs living in the Eldeen Reaches. They are hunter-gatherers and mostly avoid civilized regions, setting up camp only in remote wilderness areas. However, sometimes young warriors of the clan work as scouts for hire for a few years, and they are famous for tracking prey and scouting difficult terrain at high speed. House Tharashk has been trying to negotiate contracts with the swiftfoot clan for years, but so far to no avail.
Exceptional swiftfoot warriors who have proven themselves to the
clan, upholding its ideals and being thankful for nature's gifts,
receive a very special suit of hide armor. Unlike the normal hide
armor worn by most of the swiftfoot warriors, this hide armor is
magical and provides useful benefits for any hunter in the
wilderness. Receiving such a suit of armor is seen as as the clan's
ultimate form of respect towards a warrior, and swiftfoot armor is
never to be sold or passed down to another person.
Aura faint transmutation and abjuration; CL 5th Slot armor; Price 3750 gp; Weight 25 lbs. |
DESCRIPTION |
This +1 hide armor is made from the finest hide the clan's
hunters brought home. The style is similar to ordinary
orcish hide armor, but crafted with more finesse. Symbols of
hunting and the natural cycle of life form intricate patterns on
the armor, and each suit tells an individual story based on the
wearer's heroic deeds.
The wearer of swiftfoot hide armor can walk for 14 hours instead of 8 hours per day before he needs to make Constitution checks to avoid nonlethal damage from a forced march. He also gains a +2 resistance bonus on Fortitude saves made against hot or cold environment and can exist comfortably without food or water for one day. In addition, armor check penalty is reduced by -2. |
CONSTRUCTION |
Requirements Craft Magic Arms and Armor, bear's
endurance, cat's grace, endure elements; Cost 1875 gp |
The swiftfoots are a clan of orcs living in the Eldeen Reaches. They are hunter-gatherers and mostly avoid civilized regions, setting up camp only in remote wilderness areas. However, sometimes young warriors of the clan work as scouts for hire for a few years, and they are famous for tracking prey and scouting difficult terrain at high speed. House Tharashk has been trying to negotiate contracts with the swiftfoot clan for years, but so far to no avail.
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